dc.contributor.author |
Christian Lohse, Philipp |
|
dc.date.accessioned |
2021-04-01T09:33:33Z |
|
dc.date.available |
2021-04-01T09:33:33Z |
|
dc.date.issued |
2020-06-25 |
|
dc.identifier.citation |
Journal of Information Systems & Information Technology Vol. 5 No. 1, 2020 pp. 26-32. |
en_US |
dc.identifier.issn |
24780677 |
|
dc.identifier.uri |
http://ir.lib.seu.ac.lk/handle/123456789/5441 |
|
dc.description.abstract |
This paper discusses the public acceptance of the mandatory
implementation of payment histories in digital games in multiple countries. The
presented data in this study was collected by an online survey in July 2019.
Showing a payment history inside digital games is appreciated by the majority
of survey participants. Determinants that represent the increase of transparency
or fairness highly influence the appreciation for a payment history. |
en_US |
dc.language.iso |
en_US |
en_US |
dc.publisher |
Faculty of Management and Commerce South Eastern University of Sri Lanka |
en_US |
dc.subject |
Freemium |
en_US |
dc.subject |
Digital Gaming |
en_US |
dc.subject |
Survey |
en_US |
dc.subject |
Transparency |
en_US |
dc.subject |
Loot Box |
en_US |
dc.title |
Payment histories in digital games – a way to more transparency |
en_US |
dc.type |
Article |
en_US |