Abstract:
The objective of this study is to analyze metaverse topics and education through bibliometric
methods to identify research trends, leading researchers, institutions, and prevalent themes from the past
decade (2010–2020) and developing themes for the next five years (2021–2024). This study followed the
PRISMA framework to extract data from the Scopus and Web of Science (WoS) databases, resulting in
475 publications. Biblioshiny was used for descriptive bibliometric analysis and thematic mapping, whereas
VOS Viewer co-occurrence and trending analysis were used to identify clusters and trending topics in this
domain. Thematic mapping and cluster analysis revealed that Virtual Reality (VR) and Augmented Reality
(AR) technologies are dominant forces shaping the future evolution of education in a metaverse context.
The co-occurrence analysis revealed that future studies could focus on customized education, dynamic
teaching methods, and a sustainability-oriented educational framework. This study suggests the potential
of an interactive, dynamic, and scalable learning environment using metaverse learning. Policymakers,
educators, and developers should establish collaborations, enhance infrastructure, and remove barriers to
realize this potential. By combining the results from both the Scopus and WoS databases, this study offers
a thorough literature overview of the applications of the metaverse in learning and development while
proposing future research areas for academics to address existing gaps and explore the potential of metaverse
technology in this field.